Hotfix (v0.2.2.1-alpha)
Fixed
-Arrows now have a much longer lifetime so they aren’t disappearing randomly.
-Attack effects are now properly removed from the player and NPCs after the player dies and respawns in adventure mode.
-Attempted fix on NPCs being able to walk off edges when the player is mid-dashing and the edge collider is disabled for the player.
-Dashing when inside the water no longer instantly kills the player when being over a hole, now the player can jump over a single square when leaving the water.
- Destuctables are properly saved when being destroyed within 2 seconds of exiting game now.
-Destructables no longer disappear when the camera is panning between rooms.
- Door no longer despawns halfway through 2nd boss fight.
- Items now correctly are shown in hotbar after loading a save without having to switch things around to fix it.
- Projectiles properly despawn when the player respawns now.
- Starting a new game in the WebGL build no longer allows you to use items you previously had from the last game.
Files
Dungeons of Havoc
An 8-bit style souls-like action adventure game
Status | Prototype |
Author | Stone Hammer Games |
Genre | Action, Adventure, Role Playing, Survival |
Tags | 2D, Dungeon Crawler, Pixel Art, Retro, Souls-like, Top-Down |
More posts
- Public Alpha Release II (v0.2.2-alpha)Jul 03, 2023
- Public Alpha Release I (v0.2.1-alpha)Jun 06, 2023
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